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Deathblade
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Location : Infitarius Star System, The Planet Galmora
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PostSubject: COD Discussion   Tue Sep 29, 2009 7:58 am

Hey everyone I just want to clarify a few things before we begin.

1. I want a minimum of two people in each area of the city

2. I want a maximum of 3 people in the Office district, my reason, I don't need 2 guys from each area running around with melee weapons and pistols, while I have 20 other people running around Ak's and M107's.

3. Only a maximum of 1 doctor, can't have too many surviving, however there can be a nurse/intern to help the doctor out.

Thank you for joining the game, I'm excited for the start of it.

Also nice character Chad, very well thought out.
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CommonGoods
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 10:21 am

Of all the places, the families in the suburbs are actualy MOST likely to have weapons in the house. On request I can post sources to back that point up...

As for the school part; can I at least bust into the gym and get my hands on a baseball bat?
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Deathblade
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 12:43 pm

Let's just go with the Suburbia is very catholic orientated and they don't believe in guns, and if they have guns lets make it only 9mm or .32s, not shotguns or rifles just yet.

As for the school, yea go ahead and gey your favorite brand of Louisville slugger, or you could always make stuff in the chem lab... if you were paying attention that is.
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Foxee
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 1:02 pm

Catholics don't believe in guns?

_________________
Hopelessly drifting,
Bathing in beautiful agony.
I am endlessly falling,
Lost in this wonderful misery.
"A Nightmare to Remember" -Dream Theater

The hall smelled like a bouquet of flowers, dipped in blood.
~The Mouse GM narrating the latest Ardus quest
Like heavy rain they fell louder and louder as the forces moved, chain and plate clanged and shifted with pumping muscle. ~Ketka, Gloom's character in Ardus
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CommonGoods
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 2:15 pm

I got a few of brilliant pictures on the topiuc, but I'm afraid people will find them offensive... since they are.

ok, of to make a profile and 'gey' myself a bad-bat-bat.
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chad.sims2
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 5:12 pm

LOL so their are two bat swinging athletic teens who read comics and play lots of video games? This town is full of nerdy jocks! LOL.

Glad you liked the char, if I remember right the last time I used the nut job Phox E thought the char was great. Smile Yup, it's a remake. (Of course completely redone, but simular) I like playing chars with split personality disorder, it means I can play a duche, wussy and phyco all in one game. Very Happy
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Shadow Dragon
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 7:11 pm

Chad: Yeah, but my athletic teen has armour! Ok, it's football pads and helmut, but hey, zombies won't be able to bite through them. Razz

And I agree, split personality characters are fun. My rpg character Chaos orginated as the split personality of a character.
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CommonGoods
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PostSubject: Re: COD Discussion   Tue Sep 29, 2009 11:59 pm

I am insulted by the comment Cosmo is athletic!

He just has a thing with hitting round balls with a stick. Atheletic implies he can run (which he can't), dodge (which he can't) or climb trees (tried once, fell and broken an arm).
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Deathblade
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 4:40 am

sounds like cosmo is **** outta luck...

I'm still trying to figure out which character I want, the Janitor for the office area, or the band teacher for the school.
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Honorius
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 4:46 am

I want to play! But I'm not going to be able to keep up with a flash RPG for another two weeks. Then I'll have some free time. Unfortunately, flash RPGs are only supposed to last two weeks...

I wanted to be a delusional/schizophrenic Catholic Priest that can't decided if this is the wrath of god or an attack by the spawn of satan. Anyways, he's a former martial artist who practiced Ba Ji Quan, so he fights with his fists and a big crucifix.

Oh well...
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Deathblade
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 4:49 am

Nice work Honor, however if all goes to plan... this may not be the only one... that depends if other people actually join up.
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chad.sims2
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 9:01 am

Hmm, I'm surprised neither of the two nerdy jocks are saying that they have a copy of 'The Zombie Survival Guide'. That'd be funny.
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CommonGoods
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 10:45 am

Who needs a zombie survival guide if you finished Doom I, Doom II and Doom III (with expansions) on all dificulties. Besides, everyone knows that guide is bullocks. You're far better of with space-combie-invader-alien comics.

Because we ALL know whats causing this is a supercharged intergalactic EZfro-BEAMray (TM)
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Shadow Dragon
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 11:02 am

Hey CG, isn't nineteen a little old to be in highschool? Did he get held back a year or fail a few classes?
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chad.sims2
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 11:27 am

We all know jocks arn't surposed to be smart. Razz NE who, Resident Evil is a much beter game to master for Z-day. Except you might be confused when you don't have to look everywhere for the net stupid key. (LOL, dang spade key!)
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CommonGoods
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 12:13 pm

Shadow Dragon wrote:
Hey CG, isn't nineteen a little old to be in highschool? Did he get held back a year or fail a few classes?

[ ] Held back a few years
[ ] Fail a few classes
[X] All of the above
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Shadow Dragon
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 1:03 pm

chad.sims2 wrote:
We all know jocks arn't surposed to be smart. Razz NE who, Resident Evil is a much beter game to master for Z-day. Except you might be confused when you don't have to look everywhere for the net stupid key. (LOL, dang spade key!)
Ha, that's something I've never understood. You're carrying around a large arsenal of melee weapons, and powerful guns but yet you need to find a key. Rolling Eyes There should be an option to just shoot off the latch or blow the door up.
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Deathblade
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 1:49 pm

I'm going to say it again... why aren't people joining? Is there something about zombie survivals that just don't peak people's interests?
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Teele
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 3:58 pm

Considering there's been a similar zombie-survival game; a pirate game featuring zombies; and a demon-survival game...maybe.

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Song Quote of the Arbitrary Time Period: "I drown in hesitation, my words come crashing down, and all my best creations burning to the ground. The thought of starting over leaves me paralyzed. Tear it out again another one that got away. I wither and render myself helpless; I give in and everything is clear; I breakdown and let the story guide me; I wither and give myself away."
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Honorius
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 3:59 pm

sparked mine, I just dont have he time to stay committed to it.
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chad.sims2
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 5:02 pm

I blame teele and Phox E for not joining. Ever notice that what ever games they join fill up? Razz Or it could just be that most people don't like zombie games.
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Shadow Dragon
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 5:08 pm

Though, since it's a flash game, we probably don't need that many people. Just a few should work out alright.
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chad.sims2
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 5:28 pm

That is true, i think 4-6 should be enough really. that'd mean one more. (hopefully to join my in the hospital!) 6-8 would probably be ideal for a flash game really. Maybe we could all play two chars at different places? Like I make another one for the school and a couple make ones for the hospital. It'd keep people from only interacting with their own chars and make it seem like there's more players.
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chad.sims2
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 5:29 pm

That is true, i think 4-6 should be enough really. that'd mean one more. (hopefully to join my in the hospital!) 6-8 would probably be ideal for a flash game really. Maybe we could all play two chars at different places? Like I make another one for the school and a couple make ones for the hospital. It'd keep people from only interacting with their own chars and make it seem like there's more players.
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Teele
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PostSubject: Re: COD Discussion   Wed Sep 30, 2009 6:21 pm

Looks like the double-post ghost from 'that other place' has followed us here. Wink

And I'm debating joining. I'm not huge on zombies; I think they've been so grossly overdone that every story containing them is extremely similar. Even so, I'm thinking of a character that would challenge my norms a bit that I might run. We shall shee.

_________________
- Teele
Resident Benevolent Dictator For Life (BDFL)

Song Quote of the Arbitrary Time Period: "I drown in hesitation, my words come crashing down, and all my best creations burning to the ground. The thought of starting over leaves me paralyzed. Tear it out again another one that got away. I wither and render myself helpless; I give in and everything is clear; I breakdown and let the story guide me; I wither and give myself away."
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